Changelog

Know Issues:

  • Slow performance when loading huge amount of thumbnails.
  • Rotate pivot point not working
  • Disabled UI elements are in development yet
  • Material libraries with other items that aren’t Materials gives a error

v1.01:

  • Improved performance of the items loading
  • Is possible now to include multiple models (accept only groups) at one time to Models Categories
  • Refresh now works better
  • Close the script should be faster.
  • Change thumbnail sizes should be faster.

v1.0:

NEW FEATURES:

  • Drag textures to material’s maps
  • Get active material slot from material editor to the selected material category
  • Set active material slot from material editor to the selected material
  • New panel UVW Set. for the material section
  • Apply UVWmaps while apply materials to objects
  • Store Multiple UVWmaps with materials
  • Apply UVWmaps from saved UVWmap informations with the material
  • New Setting Panel for Models : Pivot Set. useful to set the pivot point from the Painted Model
  • New Remove Painted objects function, while painting press alt to remove the painted objects in the session
  • New UI icons
  • Drag and drop feature for Model Items only at the moment, drag n drop models to other categories to move them.

v0.8:

NEW FEATURES:

  • Able to queue the thumbnail renders of objects and materials (shift + left click item to add individually and right click in the category to add all the items to render thumbnail queue)(to start, click in the “Start” button on the bottom of the script and to cancel click in the max windows and press ESC)
  • Transparent color behinde the item name
  • Able to use lights from model scene file
  • Able to use camera from model file
  • Custom scene material option
  • Able to use lights from material scene file
  • Able to use camera from material scene file
  • Config to setup default light intensity of the custom material scene (only work if the custom material scene doesn’t have lights)
  • Example custom model for material thumbnail render (if you don’t specify one will render with the default sphere)
  • Example custom scene for material thumbnail render
  • Enabled the search function only for simple model name based searchs
  • Launch a max file in another window
  • List of materials from selected objects
  • Function to easely replace materials from selected objects (Right click in the material, and click other material to replace)
  • Possibility to remove model item
  • Possibility to remove model category

Bug fixes:

  • Some wrong camera positions when using the render thumbnail functions are fixed
  • error when change the item preview size
  • bug that the offset was being computed twice (Still a bug that you can’t preview the move offset transformations in realtime)
  • bug that you can`t add models and categorys in the first run of the script
  • some settings value limits
  • others minors bugs

v0.721:

  • small bug fix when starts the script

v0.72:

  • new “render thumbnails” options with the possibility to use a custom scene and custom render presets
  • included the possibility to display materials thumbnails from a specified asset path
  • included mental ray proxy compatilibity
  • included mental ray render thumbnail compatibility
  • compatible with 3dsmax 2009 32 bits and 64 bits
  • compatible with 3dsmax 2010 32 bits and 64 bits
  • included possibility to resize the item preview
  • fixed a problem that the network path can’t work
  • spacing value in paint settings is working now
  • fixed a problem when clicking off the categories button
  • fixed the bug when you delete your merged model and try to select a surface do causes a runtime error
  • fixed a error when you delete a file .max and the thumbnail from your hd, and try to access the deleted file trough the HCGAB PRO without a refresh
  • fixed orientations problems when appling the object on the surface
  • fixed a problem that the model can’t get to be up on the surface in the “render thumbnail”

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